or Inferno Dragon can wreak havoc on high-hitpoint troops. The Cannon can take down Barbarians or a Hog Rider when placed in the center of the player's side, gaining an Elixir advantage.As such, if a Cannon is ever placed out of range of the Crown Towers, the attacking player can use air troops to destroy the cannon unhindered. The Cannon is often best placed in the radius of the user's Crown Towers, to prevent flying troops such as Minions from destroying it without any issues.However, given its low 3 Elixir cost, the Cannon can be used as a distraction against air troops, which gives your tower more time to shoot them down. Since Cannons cannot attack air troops, ranged units like Flying Machine or Baby Dragon can destroy it somewhat safely.The player can, however, place the Cannon while the ranged troop is in the range of the Cannon to prevent ranged troops from out-ranging it. As with any defense, it is generally not wise to play the Cannon proactively, as this may, for example, allow an opposing Dart Goblin or Musketeer to out-range it, destroy it, and then proceed to attack the player's Tower, gaining both an Elixir and damage advantage.The Cannon can be used defensively behind or beside Crown Towers to help defend against melee troops.It fires cannonballs toward ground troops but is unable to target air troops. It is a single-target, short-ranged defensive building with moderate hitpoints and damage. The Cannon is a Common card that is unlocked from the Barbarian Bowl (Arena 3). Shoots cannonballs with deadly effect, but cannot target flying troops.”
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